Sorcerer Tower Defense Tier List
Update 31–32 rankings for Culling Game, Endless, Raids, and new accounts.
This Sorcerer Tower Defense tier list covers the live meta after Update 31.0 [NAOYA] Culling Game and the Update 32.0 2nd Anniversary patch. Rankings focus on clear rate, placement cost, upgrade curve, and how often a unit shows up in serious lobbies. Anniversary units such as Cursed Sorcerer, Dance Floor, and Party Sorcerer are noted as still settling—treat their ranks as provisional until more clears land.
Use this hub for the overview tables, then open the deep dives: Best Units by Mode for loadouts and Value List for trading prices. Redeem free currency on Codes before you roll crates, and follow Guides when you need a farm route.
How these ranks work
- S — Meta carries that win late Culling colonies, high Endless waves, or raid tickets with low leak risk.
- A — Strong main or flex pieces; still worth trait rolls and full upgrades.
- B — Progression staples, evolution materials, or mode specialists that age out of endgame boards.
- C / D — Early fillers and freebies. Keep them while you climb Normal, then replace.
Ranks below reflect Update 31 consensus. Anniversary Update 32 additions sit in a watchlist until community clears stabilize.
S tier
| Unit | Role | Notes |
|---|---|---|
| Strongest Sorcerer (Awakened) | Single-target / domain carry | Ceiling unit after Heaven and Earth + Reverse Energy Shards |
| King Of Curses (15 Fingers) | Multi-target / domain | Evolves from Red Scarf Sorcerer — never sell the base |
| Volcano Curse | AoE burn | Disaster craft; shreds dense waves |
| Soul Curse (True) | Burst / exclusive | Evolved Soul Curse line; keep base Soul Curse |
| Strongest Sorcerer | Fast SPA carry | Still S before awakening; Strongest Crate chase |
| Projection Sorcerer | Culling special | Update 31 NAOYA standout for colony pressure |
A tier
| Unit | Role | Notes |
|---|---|---|
| Ocean Curse | Splash / domain map | Strong on water-heavy stages |
| Sorcerer Killer | Physical carry | Toji line; pairs with quest progression |
| Nature Curse | Control / AoE | Reliable flex damage |
| Explosive Sorcerer | Premium BP splash | Battle Pass premium track |
| Lightning Sorcerer | Culling craft | Fragment grind with Projection / Justice |
| Justice Sorcerer | Culling craft | Contract and fragment path |
| Curse Manipulator | Evolution material + damage | Never sell — needed for Possessed awakening |
B tier
| Unit | Role | Notes |
|---|---|---|
| Soul Curse | Evolution base | Keep for Soul Curse (True) |
| Overtime Sorcerer | Mid farm / Hell drop | Hell Stage 1 ~5% drop; solid B damage |
| Red Scarf Sorcerer | Evolution base | Path into King Of Curses (15 Fingers) — never sell |
| Claws Sorcerer | Free BP splash | Free battle pass track; early AoE help |
| Gaze Sorcerer | Situational | Fine mid-game, replace later |
C / D tier and early carries
Bow Sorcerer is still the best early free carry for many accounts even if overall rank sits in C/D territory. Grab it from early daily rewards, park it on the first bend, and use it to clear Stage 5 and early Hell. Basic Sorcerer is the tutorial starter—replace as soon as Bow or Claws lands.
Fillers in C/D exist to teach placement and cash flow. Do not trait-roll junk; save luck for Special Grade and Ascended targets.
Anniversary Update 32 watchlist
Update 32.0 (2nd Anniversary) adds Cursed Sorcerer (Wrangler), Dance Floor (Mythic), and Party Sorcerer (Legendary). Early showcases look promising for festive boards, but they are not locked into S/A yet. If you pull them, test in Endless and Casino before trading them away. Cross-check prices on the Value List.
Mode tips
Culling Game
Bring Projection Sorcerer, Lightning Sorcerer, or Justice Sorcerer when fragments allow. Pair with an unstunnable or high-TTK carry such as Strongest Sorcerer or King Of Curses. Colony routing and contracts matter as much as raw DPS—read Culling Game.
Endless
Prioritize Ascended and fully upgraded Special Grades. Strongest Sorcerer (Awakened) and King Of Curses (15 Fingers) stretch farthest. Farm income units early so you can max the carry before leak waves.
Raids
Heaven and Earth feeds Reverse Energy Shards for Gojo awakening—see How to Get Strongest Sorcerer. Casino / Hakari is multi-path; cover every open lane or you lose—see Casino Raid. Unlock raids after Hell 15.
New accounts
- Finish tutorial and claim Codes.
- Push Normal through Stage 5 with Bow Sorcerer.
- Claim daily rewards and free BP Claws Sorcerer.
- Start Hell Stage 1 for Overtime Sorcerer chances.
- Never sell Red Scarf Sorcerer, Soul Curse, Strongest Sorcerer, or Curse Manipulator.
Full first-hour checklist: Getting Started.
What to invest in first
Spend gems on Strongest Crate pity and raid tickets before cosmetic crates. Trait rolls belong on S/A units only. If you trade, open the Value List and avoid underpaying for King Killer or summer exclusives.
Related pages
Keep this page bookmarked; ranks shift after balance patches and Anniversary banner luck.
Frequently Asked Questions
Quick answers for Sorcerer Tower Defense players.
What is the best unit in Sorcerer Tower Defense right now?
Strongest Sorcerer (Awakened) is the ceiling carry after Heaven and Earth shards. King Of Curses (15 Fingers), Volcano Curse, and Soul Curse (True) follow closely. Projection Sorcerer leads many Culling boards.
Should I sell Red Scarf Sorcerer or Soul Curse?
No. Red Scarf Sorcerer evolves into King Of Curses (15 Fingers). Soul Curse evolves into Soul Curse (True). Also never sell Strongest Sorcerer or Curse Manipulator—they are awakening materials.
Are Anniversary Update 32 units S tier yet?
Not locked. Cursed Sorcerer, Dance Floor, and Party Sorcerer are still settling. Test them in Endless and Casino, then recheck this list after more community clears.
Where should a new account start?
Redeem codes, clear Stage 5 with Bow Sorcerer, grab free Claws Sorcerer from the battle pass, then farm early Hell for Overtime Sorcerer. Full steps are on Getting Started.
Is trading value the same as combat tier?
No. Combat tier measures match power. Value list measures trade price. Miracle farm units can price high while some strong Special Grades trade lower because they are common.