Tier List

Sorcerer Tower Defense Best Units by Mode

Loadouts for Culling Game, Endless, Raids, Hell farms, and brand-new accounts.

Last updated:

Best Units by Mode

Picking the best units in Sorcerer Tower Defense depends on the mode you are clearing tonight. A Culling Game colony wants fragment crafts and high time-to-kill. Endless wants Ascended ceiling DPS and stable income. Raids punish single-path tunnel vision. New accounts need cheap carries that unlock the rest of the wiki.

This page expands the Tier List Hub with mode-by-mode recommendations for Update 31.0 NAOYA and Update 32.0 2nd Anniversary. Cross-check trade prices on the Value List before you dump a rare skin, and redeem Codes so gem rolls stay efficient.

Quick picks

ModePrimary carryFlex / supportAvoid early
New accountBow SorcererClaws Sorcerer (free BP)Selling evolution bases
Hell farmOvertime SorcererStrongest SorcererUnderleveled fillers only
Culling GameProjection SorcererLightning / Justice SorcererIgnoring contracts
EndlessStrongest Sorcerer (Awakened)King Of Curses (15 Fingers)No farm income
Heaven and EarthStrongest Sorcerer lineSplash curse unitsEntering before Hell 15
Casino / HakariUnstunnable Special GradeNature / Volcano CurseOne-lane stacking

New accounts (first week)

Your job is Stage 5 Normal, daily login rewards, and free battle pass progress—not perfect traits.

  1. Finish the tutorial with Basic Sorcerer, then pivot to Bow Sorcerer as soon as daily rewards hand it over. Bow remains the best early carry for cost-to-damage.
  2. Claim every active code from the Codes page for coins, gems, Culling Points, and Anniversary currency.
  3. Unlock Claws Sorcerer on the free battle pass track for cheap AoE while Bow holds the bend.
  4. Do not sell Red Scarf Sorcerer, Soul Curse, Strongest Sorcerer, or Curse Manipulator even if they look “mid” in your inventory. They are evolution or awakening materials.
  5. Start the Sorcerer Killer / Toji quest line when it appears; physical carry progress pairs with mid-game Hell clears.

Full checklist: Getting Started.

Hell Mode farming teams

Hell multiplies enemy HP and speed. Early Hell Stage 1 is famous for a roughly 5% Overtime Sorcerer drop—farm it while your Bow / Claws core still works. Push toward Hell 15 to unlock raids.

Recommended progression spine:

  • Early Hell (1–5): Bow Sorcerer + Claws Sorcerer + any farm agent you own. Add Overtime Sorcerer the moment it drops.
  • Mid Hell (6–10): Slot Strongest Sorcerer or Red Scarf Sorcerer as cash allows. Keep one splash curse if you have Ocean / Nature / Volcano fragments later.
  • Late Hell (11–15): Bring your best Special Grade. Practice placement on Dagon’s Domain maps before you burn raid tickets.

Detailed stage notes live on Hell Mode.

Culling Game best units

Update 31 introduced Projection Sorcerer, Lightning Sorcerer, and Justice Sorcerer as Culling-facing crafts. Colonies reward fragment routes and contracts more than raw banner luck.

  • Projection Sorcerer — Priority craft for many lobbies; high pressure on colony bosses.
  • Lightning Sorcerer — Pair with Projection when you can sustain both fragment sinks.
  • Justice Sorcerer — Contract-linked; strong when the Justice path is active.
  • Claws Sorcerer / Explosive Sorcerer — Free vs premium battle pass splash for trash waves while crafts finish.
  • Flex carry — Strongest Sorcerer or King Of Curses (15 Fingers) if you already own them.

Anniversary Update 32 overlaps the Culling calendar with festive banners. Do not abandon fragment crafts just because Dance Floor or Party Sorcerer looks shiny—finish the Projection / Lightning / Justice goals first. Walkthrough: Culling Game.

Endless mode

Endless rewards upgrade discipline. Place farm income early, protect the first choke, then max one S-tier carry before spreading cash.

Best Endless cores

  1. Strongest Sorcerer (Awakened) — Highest practical ceiling after Reverse Energy Shards.
  2. King Of Curses (15 Fingers) — Multi-target and domain tools for swarm waves.
  3. Volcano Curse — Burn AoE when paths clog.
  4. Soul Curse (True) — Burst windows for elites.
  5. Projection Sorcerer — If your Culling craft is fully upgraded, it still contributes on Endless boards.

Skip trait gambling on B-tier skins. Put Heavenly Restriction / Honored One style luck on Ascended or top Special Grades only.

Raids — Heaven and Earth vs Casino

Heaven and Earth (Strongest Sorcerer awakening)

Farm Reverse Energy Shards here after Hell 15 unlocks raids. You need the base Strongest Sorcerer plus shards (commonly cited as 40) to awaken. Ticket cost applies win or lose—buy tickets in the raid hub or earn them via playtime / codes. Full path: How to Get Strongest Sorcerer.

Casino / Hakari raid

Casino opens multiple paths as waves advance. One carry staring at a single hallway will leak the others. Bring splash (Nature Curse, Volcano Curse, Claws Sorcerer) plus at least one stun-resistant or high-TTK Special Grade. Co-op is easier; solo is possible with disciplined lane coverage. Guide: Casino Raid.

Anniversary units — provisional grades

Update 32.0 adds Cursed Sorcerer (Wrangler), Dance Floor (Mythic), and Party Sorcerer (Legendary). Early footage suggests party-board value, but they are not automatic replacements for Awakened Strongest Sorcerer. Rank them after you test leak rate on Hell 15 and a Casino open window. If you trade them, compare against Value List demand columns—not hype alone.

Units you should never sell

UnitWhy
Red Scarf SorcererEvolves into King Of Curses (15 Fingers)
Soul CurseEvolves into Soul Curse (True)
Strongest SorcererRequired for Awakened form
Curse ManipulatorRequired for Possessed / ascended path

Selling these for a temporary gem bump sets your account back weeks.

Sample loadouts

Budget clear (Stage 5 → early Hell): Bow Sorcerer, Claws Sorcerer, Basic/farm filler, any Epic splash.

Mid account (Hell 10 + Culling start): Strongest Sorcerer or Red Scarf Sorcerer, Overtime Sorcerer, Claws or Explosive Sorcerer, farm unit.

Endgame raid duo: Strongest Sorcerer (Awakened) + King Of Curses (15 Fingers), with Volcano or Nature Curse covering secondary lanes, plus Projection Sorcerer if Culling-crafted.

Revisit this page after major patches; mode winners shift when fragment costs or raid HP change.

FAQ

Frequently Asked Questions

Quick answers for Sorcerer Tower Defense players.

What is the best starter unit?

Bow Sorcerer is the strongest early free carry for most new accounts. Pair it with free battle pass Claws Sorcerer while you push Stage 5 and early Hell.

Best unit for Culling Game?

Projection Sorcerer leads many Update 31 colonies, with Lightning Sorcerer and Justice Sorcerer as the paired crafts. Flex in Strongest Sorcerer if you already own it.

Best unit for Endless?

Strongest Sorcerer (Awakened) is the usual ceiling. King Of Curses (15 Fingers) and Volcano Curse cover swarm waves when you need AoE.

Can I solo Casino raid?

Yes with strong splash and lane discipline, but co-op is safer. Casino opens multiple paths—never stack every tower on one hallway.

Should I prioritize Anniversary banners over Strongest Crate?

Finish awakening goals and Culling crafts first. Anniversary units are exciting but still settling; Strongest Sorcerer (Awakened) remains the proven ceiling.